Full Mattermost server source with integrated Community Enterprise features. Includes vendor directory for offline/air-gapped builds. Structure: - enterprise-impl/: Enterprise feature implementations - enterprise-community/: Init files that register implementations - enterprise/: Bridge imports (community_imports.go) - vendor/: All dependencies for offline builds Build (online): go build ./cmd/mattermost Build (offline/air-gapped): go build -mod=vendor ./cmd/mattermost 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
48 lines
1.2 KiB
Go
48 lines
1.2 KiB
Go
package util
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import (
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"sync"
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)
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//go:generate go run ../_tools emb-structs -i ../_tools/html5entities.json -o ./html5entities.gen.go
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var _html5entitiesOnce sync.Once
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var _html5entitiesMap map[string]*HTML5Entity
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func buildHTML5Entities() {
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_html5entitiesOnce.Do(func() {
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entities := make([]HTML5Entity, _html5entitiesLength)
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_html5entitiesMap = make(map[string]*HTML5Entity, _html5entitiesLength)
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cName := 0
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cCharacters := 0
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for i := 0; i < _html5entitiesLength; i++ {
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tName := cName + int(_html5entitiesNameIndex[i])
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tCharacters := cCharacters + int(_html5entitiesCharactersIndex[i])
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name := _html5entitiesName[cName:tName]
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e := &entities[i]
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e.Name = name
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e.Characters = _html5entitiesCharacters[cCharacters:tCharacters]
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_html5entitiesMap[name] = e
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cName = tName
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cCharacters = tCharacters
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}
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})
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}
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// HTML5Entity struct represents HTML5 entitites.
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type HTML5Entity struct {
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Name string
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Characters []byte
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}
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// LookUpHTML5EntityByName returns (an HTML5Entity, true) if an entity named
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// given name is found, otherwise (nil, false).
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func LookUpHTML5EntityByName(name string) (*HTML5Entity, bool) {
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buildHTML5Entities()
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v, ok := _html5entitiesMap[name]
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return v, ok
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}
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