mattermost-community-enterp.../public/model/status.go
Claude ec1f89217a Merge: Complete Mattermost Server with Community Enterprise
Full Mattermost server source with integrated Community Enterprise features.
Includes vendor directory for offline/air-gapped builds.

Structure:
- enterprise-impl/: Enterprise feature implementations
- enterprise-community/: Init files that register implementations
- enterprise/: Bridge imports (community_imports.go)
- vendor/: All dependencies for offline builds

Build (online):
  go build ./cmd/mattermost

Build (offline/air-gapped):
  go build -mod=vendor ./cmd/mattermost

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 23:59:07 +09:00

64 lines
1.6 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package model
import (
"encoding/json"
"time"
)
const (
StatusOutOfOffice = "ooo"
StatusOffline = "offline"
StatusAway = "away"
StatusDnd = "dnd"
StatusOnline = "online"
StatusCacheSize = SessionCacheSize
StatusChannelTimeout = 20000 // 20 seconds
StatusMinUpdateTime = 120000 // 2 minutes
// DNDExpiryInterval is how often the job to expire temporary DND statuses runs.
DNDExpiryInterval = 1 * time.Minute
)
type Status struct {
UserId string `json:"user_id"`
Status string `json:"status"`
Manual bool `json:"manual"`
LastActivityAt int64 `json:"last_activity_at"`
ActiveChannel string `json:"active_channel,omitempty" db:"-"`
// DNDEndTime is the time that the user's DND status will expire. Unlike other timestamps in Mattermost, this value
// is in seconds instead of milliseconds.
DNDEndTime int64 `json:"dnd_end_time"`
PrevStatus string `json:"-"`
}
func (s *Status) ToJSON() ([]byte, error) {
sCopy := *s
sCopy.ActiveChannel = ""
return json.Marshal(sCopy)
}
func StatusListToJSON(u []*Status) ([]byte, error) {
list := make([]Status, len(u))
for i, s := range u {
list[i] = *s
list[i].ActiveChannel = ""
}
return json.Marshal(list)
}
func StatusMapToInterfaceMap(statusMap map[string]*Status) map[string]any {
interfaceMap := map[string]any{}
for _, s := range statusMap {
// Omitted statues mean offline
if s.Status != StatusOffline {
interfaceMap[s.UserId] = s.Status
}
}
return interfaceMap
}