mattermost-community-enterp.../vendor/github.com/corpix/uarand/uarand.go
Claude ec1f89217a Merge: Complete Mattermost Server with Community Enterprise
Full Mattermost server source with integrated Community Enterprise features.
Includes vendor directory for offline/air-gapped builds.

Structure:
- enterprise-impl/: Enterprise feature implementations
- enterprise-community/: Init files that register implementations
- enterprise/: Bridge imports (community_imports.go)
- vendor/: All dependencies for offline builds

Build (online):
  go build ./cmd/mattermost

Build (offline/air-gapped):
  go build -mod=vendor ./cmd/mattermost

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 23:59:07 +09:00

64 lines
1.3 KiB
Go

package uarand
import (
"math/rand"
"sync"
"time"
)
var (
// Default is the UARand with default settings.
Default = New(
rand.New(
rand.NewSource(time.Now().UnixNano()),
),
)
)
// Randomizer represents some entity which could provide us an entropy.
type Randomizer interface {
Seed(n int64)
Intn(n int) int
}
// UARand describes the user agent randomizer settings.
type UARand struct {
Randomizer
UserAgents []string
mutex sync.Mutex
}
// GetRandom returns a random user agent from UserAgents slice.
func (u *UARand) GetRandom() string {
u.mutex.Lock()
n := u.Intn(len(u.UserAgents))
u.mutex.Unlock()
return u.UserAgents[n]
}
// GetRandom returns a random user agent from UserAgents slice.
// This version is driven by Default configuration.
func GetRandom() string {
return Default.GetRandom()
}
// New return UserAgent randomizer settings with default user-agents list
func New(r Randomizer) *UARand {
return &UARand{
Randomizer: r,
UserAgents: UserAgents,
mutex: sync.Mutex{},
}
}
// NewWithCustomList return UserAgent randomizer settings with custom user-agents list
func NewWithCustomList(userAgents []string) *UARand {
return &UARand{
Randomizer: rand.New(rand.NewSource(time.Now().UnixNano())),
UserAgents: userAgents,
mutex: sync.Mutex{},
}
}