mattermost-community-enterp.../vendor/github.com/isacikgoz/prompt/async_list.go
Claude ec1f89217a Merge: Complete Mattermost Server with Community Enterprise
Full Mattermost server source with integrated Community Enterprise features.
Includes vendor directory for offline/air-gapped builds.

Structure:
- enterprise-impl/: Enterprise feature implementations
- enterprise-community/: Init files that register implementations
- enterprise/: Bridge imports (community_imports.go)
- vendor/: All dependencies for offline builds

Build (online):
  go build ./cmd/mattermost

Build (offline/air-gapped):
  go build -mod=vendor ./cmd/mattermost

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 23:59:07 +09:00

390 lines
7.6 KiB
Go

package prompt
import (
"context"
"fmt"
"reflect"
"sort"
"strings"
"sync"
"sync/atomic"
"github.com/isacikgoz/fuzzy"
)
// AsyncList holds a collection of items that can be displayed with an N number of
// visible items. The list can be moved up, down by one item of time or an
// entire page (ie: visible size). It keeps track of the current selected item.
type AsyncList struct {
itemsChan chan interface{}
items []interface{}
scope []interface{}
buffer []interface{}
matches sync.Map
cursor int // cursor holds the index of the current selected item
size int // size is the number of visible options
start int
find string
mx sync.Mutex
update chan struct{}
ctx *searchContext
}
type searchContext struct {
ctx context.Context
cancel func()
buffer []fuzzy.Match
progress int32
}
func newSearchContext(c context.Context) *searchContext {
ctx, cancel := context.WithCancel(c)
return &searchContext{
ctx: ctx,
cancel: cancel,
buffer: make([]fuzzy.Match, 0),
}
}
func (c *searchContext) addBuffer(items ...fuzzy.Match) {
c.buffer = append(c.buffer, items...)
}
func (c *searchContext) getBuffer() []fuzzy.Match {
return c.buffer
}
func (c *searchContext) clearBuffer() {
c.buffer = make([]fuzzy.Match, 0)
return
}
func (c *searchContext) searchInProgress() bool {
return atomic.LoadInt32(&c.progress) != 0
}
func (c *searchContext) stopSearch() {
if atomic.LoadInt32(&c.progress) == 0 {
return
}
c.cancel()
c.clearBuffer()
return
}
func (c *searchContext) startSearch() bool {
c.ctx, c.cancel = context.WithCancel(context.Background())
return atomic.CompareAndSwapInt32(&c.progress, 0, 1)
}
// NewAsyncList creates and initializes a list of searchable items. The items attribute must be a slice type.
func NewAsyncList(items chan interface{}, size int) (*AsyncList, error) {
if size < 1 {
return nil, fmt.Errorf("list size %d must be greater than 0", size)
}
if items == nil || reflect.TypeOf(items).Kind() != reflect.Chan {
return nil, fmt.Errorf("items %v is not a chan", items)
}
is := make([]interface{}, 0)
list := &AsyncList{
size: size,
items: is,
itemsChan: items,
scope: is,
mx: sync.Mutex{},
update: make(chan struct{}),
buffer: make([]interface{}, 0),
ctx: newSearchContext(context.Background()),
}
go func() {
var flush int
for val := range items {
list.addBuffer(val)
if flush < 4096 {
flush++
continue
}
list.flushBuffer()
flush = 0
}
list.flushBuffer()
}()
return list, nil
}
func (l *AsyncList) flushBuffer() {
l.mx.Lock()
defer l.mx.Unlock()
if len(l.buffer) == 0 {
return
}
l.items = append(l.items, l.buffer...)
l.scope = append(l.scope, l.buffer...)
// // update for the first iteration of flushing the buffer
// // then, a user input will trigger a re-rendering operation
// if l.update != nil {
l.update <- struct{}{}
// }
// l.update = nil
l.buffer = make([]interface{}, 0)
}
func (l *AsyncList) addBuffer(items ...interface{}) {
l.buffer = append(l.buffer, items...)
}
// Prev moves the visible list back one item.
func (l *AsyncList) Prev() {
if l.cursor > 0 {
l.cursor--
}
if l.start > l.cursor {
l.start = l.cursor
}
}
// Search allows the list to be filtered by a given term.
func (l *AsyncList) Search(term string) {
l.mx.Lock()
defer l.mx.Unlock()
term = strings.Trim(term, " ")
l.cursor = 0
l.start = 0
l.find = term
l.search(term)
}
// CancelSearch stops the current search and returns the list to its original order.
func (l *AsyncList) CancelSearch() {
l.cursor = 0
l.start = 0
l.scope = l.items
}
func (l *AsyncList) flushToScope(ctx *searchContext, fireUpdate bool) {
defer ctx.clearBuffer()
sort.Stable(fuzzy.Sortable(ctx.buffer))
for _, match := range ctx.buffer {
item := l.items[match.Index]
l.scope = append(l.scope, item)
l.matches.Store(item, match.MatchedIndexes)
}
if fireUpdate && l.update != nil {
l.update <- struct{}{}
}
}
func (l *AsyncList) search(term string) {
if len(term) == 0 {
l.scope = l.items
return
}
l.ctx.stopSearch()
l.matches = sync.Map{}
l.scope = make([]interface{}, 0)
l.ctx.startSearch()
results := fuzzy.FindFrom(context.Background(), term, interfaceSource(l.items))
go func() {
var flush int
var done bool
for result := range results {
if !l.ctx.searchInProgress() {
break
}
l.ctx.addBuffer(result)
if !done && flush == l.size {
l.flushToScope(l.ctx, true)
done = true
continue
}
if flush < 16384 {
flush++
continue
}
l.flushToScope(l.ctx, false)
flush = 0
}
l.flushToScope(l.ctx, true)
l.ctx.clearBuffer()
}()
}
// Start returns the current render start position of the list.
func (l *AsyncList) Start() int {
return l.start
}
// SetStart sets the current scroll position. Values out of bounds will be clamped.
func (l *AsyncList) SetStart(i int) {
if i < 0 {
i = 0
}
if i > l.cursor {
l.start = l.cursor
} else {
l.start = i
}
}
// SetCursor sets the position of the cursor in the list. Values out of bounds will
// be clamped.
func (l *AsyncList) SetCursor(i int) {
max := len(l.scope) - 1
if i >= max {
i = max
}
if i < 0 {
i = 0
}
l.cursor = i
if l.start > l.cursor {
l.start = l.cursor
} else if l.start+l.size <= l.cursor {
l.start = l.cursor - l.size + 1
}
}
// Next moves the visible list forward one item.
func (l *AsyncList) Next() {
max := len(l.scope) - 1
if l.cursor < max {
l.cursor++
}
if l.start+l.size <= l.cursor {
l.start = l.cursor - l.size + 1
}
}
// PageUp moves the visible list backward by x items. Where x is the size of the
// visible items on the list.
func (l *AsyncList) PageUp() {
start := l.start - l.size
if start < 0 {
l.start = 0
} else {
l.start = start
}
cursor := l.start
if cursor < l.cursor {
l.cursor = cursor
}
}
// PageDown moves the visible list forward by x items. Where x is the size of
// the visible items on the list.
func (l *AsyncList) PageDown() {
start := l.start + l.size
max := len(l.scope) - l.size
switch {
case len(l.scope) < l.size:
l.start = 0
case start > max:
l.start = max
default:
l.start = start
}
cursor := l.start
if cursor == l.cursor {
l.cursor = len(l.scope) - 1
} else if cursor > l.cursor {
l.cursor = cursor
}
}
// CanPageDown returns whether a list can still PageDown().
func (l *AsyncList) CanPageDown() bool {
max := len(l.scope)
return l.start+l.size < max
}
// CanPageUp returns whether a list can still PageUp().
func (l *AsyncList) CanPageUp() bool {
return l.start > 0
}
// Index returns the index of the item currently selected inside the searched list.
func (l *AsyncList) Index() int {
if len(l.scope) <= 0 {
return 0
}
selected := l.scope[l.cursor]
for i, item := range l.items {
if item == selected {
return i
}
}
return NotFound
}
// Items returns a slice equal to the size of the list with the current visible
// items and the index of the active item in this list.
func (l *AsyncList) Items() ([]interface{}, int) {
var result []interface{}
max := len(l.scope)
end := l.start + l.size
if end > max {
end = max
}
active := NotFound
for i, j := l.start, 0; i < end; i, j = i+1, j+1 {
if l.cursor == i {
active = j
}
result = append(result, l.scope[i])
}
return result, active
}
func (l *AsyncList) Size() int {
return l.size
}
func (l *AsyncList) Cursor() int {
return l.cursor
}
func (l *AsyncList) Matches(key interface{}) []int {
v, ok := l.matches.Load(key)
if !ok {
return make([]int, 0)
}
return v.([]int)
}
func (l *AsyncList) Update() chan struct{} {
return l.update
}